A High-Quality Real Time Upscaler for Anime Video
- anime
- upscaling
- upsampling
- video-processing
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A High-Quality Real Time Upscaler for Anime Video
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
A friendly web-component for writing and rendering shaders.
A simple Godot shader that simulates CRT Displays
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
Library for shader debugging and profiling for Vulkan and OpenGL