Rust-based platform for the Web
- ecmascript
- compiler
- rust
- javascript
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Rust-based platform for the Web
The Modular Platform (includes MAX & Mojo)
Cross-platform asynchronous I/O
An open source platform for Python in the browser. https://pyscript.net Docs: https://docs.pyscript.net/ Try it: https://pyscript.com/ Community: https://discord.gg/HxvBtukrg2
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Build production-ready applications in TypeScript
A platform to build and run apps that are elastic, agile, and resilient. SDK, libraries, and hosted environments.
Event notification library
Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
:electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Apache Groovy: A powerful multi-faceted programming language for the JVM platform
👮 A PHP desktop/mobile user agent parser with support for Laravel, based on Mobiledetect
The Ballerina Programming Language
Frege is a Haskell for the JVM. It brings purely functional programing to the Java platform.
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
The Rubinius Language Platform
The C++ Standard Library for Parallelism and Concurrency
Rust bindings for webview, a tiny cross-platform library to render web-based GUIs for desktop applications
Cross-platform .NET/Mono bindings for LibVLC
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets