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1–18 of 18 · Most stars

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

  • phaser
  • phaserjs
  • javascript
  • html5-game-development

The open-source governance layer for AI agents: write the rules declaratively, Bernstein enforces them and produces the verifiable, replayable record. Free, Apache-2.0. https://bernstein.run

  • agent-orchestrator
  • deterministic-replay
  • air-gap
  • audit-trail

Trace-native CI/CD for AI agents: grade production traces, cluster failures, freeze them into replayable regression tests, and block PRs that regress. Self-hostable.

TranslatedImage-driven 3D scene generation system. Users provide a reference image and prompt words, and the system generates previewable, replayable, and traceable scene results according to the camera trajectory; official 3D demonstration assets allow direct viewing of color/depth animations and Gaussian point clouds in the browser. Image-driven 3D scene generation system

  • 3d
  • gaussian-filter
  • gaussian-splatting

Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.

  • game-preservation
  • homebrew
  • linux
  • native-port

Overview of the electric guitar's parts specs

  • guitar
  • guitar-bodies
  • pickup
  • electronics-wiring-options

WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!

  • native-port
  • pc-port
  • ps4
  • shadps4

Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.

A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.