State Management and Multiplayer Networking for Turn-Based Games
- boardgames
- game-engine
- tabletop
- react
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State Management and Multiplayer Networking for Turn-Based Games
Python MUD/MUX/MUSH/MU* development system
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license