Simple MPL-2.0-licensed C++ geometry processing library.
- geometry-processing
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Simple MPL-2.0-licensed C++ geometry processing library.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Immutable in-memory R-tree and R*-tree implementations in Java with reactive api
A C implementation for creating 2D Voronoi/Delauney diagrams
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Simple and lightweight computational geometry library for .Net
:spider_web: Simple mesh generator inspired by distmesh.
Simple Features is a pure Go Implementation of the OpenGIS Simple Feature Access Specification
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.
slick is a simple to use polygon collision library inspired by bump.lua
A simple, lightweight spatial hash for Lua
An Erlang implementation of the R*-tree spacial data structure
An Elixir implementation of the CONREC algorithm for topographic or isochrone maps.
Common Lisp package for simple two dimensional computational geometry.
DE-9IM spatial predicate library implemented in Javascript.
Crystal implementation of "K-Dimensional Tree" and "N-Nearest Neighbors"