A refreshingly simple data-driven game engine built in Rust
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A refreshingly simple data-driven game engine built in Rust
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Defold is a completely free to use game engine for development of desktop, console, mobile and web games.
A complete 3-D game development suite written in Java.
A completely free, open-source, 2D game engine built on proven torque technology.
INSTEAD - Simple Text Adventure Interpreter
voxeliq is an open source block-based game engine implementation developed with C#
A simple game engine built using raylib and mruby
A game engine with multiple backends, written in V
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)