HeightMap terrain for Godot implemented in GDScript
- godot-engine
- terrain
- heightmap
- game-development
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HeightMap terrain for Godot implemented in GDScript
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
A simple input helper for the Godot Engine
A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options.
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
📜 A simple, powerful and modular quest system for Godot 4
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
A simple Godot shader that simulates CRT Displays
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
A simple Text Interface Engine to control text output (like in a RPG dialogue) for Godot.
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
A GDNative implementation of the detour/detourcrowd library for Godot.
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.
Accidental Noise Library in Godot Engine enhanced with visual noise editor
Create collision for multiple 3D Objects in one click
A simple custom event system for Godot Engine
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
Module for sign in with Apple in Godot
Simple implementation of a quest system on dotnet with an interface for godot