Point cloud importer & renderer for Unity
Repository Index
47,133 repositories indexed
1–16 of 16 · Most stars
Classic point and click adventure game engine and editor
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
- gdscript
- polygon2d-fracture
- godot-engine
- godot
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
- pico-8
- pico8
- scumm
- point-and-click
Point Smelt at a Java mod jar and it starts the Rust port for Horizon: crates, traits and a build that runs. Unfinished parts are marked, so you know exactly what is left.
- fabric
- horizon
- minecraft
- neoforge
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.
- canvas-api
- graphic-design
- html5
- javascript
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
- computational-geometry
- algorithm
- gdscript
- delaunay
Free software clone of Gunpoint
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
- dungeon
- sdl
- msdos
- rpg
A game of getting stuff from Point A to Point B... IN SPAAAACCE!
AdaVenture is a kid-friendly retro point&click adventure game with mazes, beasts, bats, bugs & snakes. Windows, OSX & most Linux distros. Hear ancient Persian melodies played by Korla Pandit.
A game about guessing marketplace prices.
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
- gamemaker
- gamemaker-studio
- gamemaker-studio-2
- gamemaker-studio-2-3
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.