Tool for automatic PS5 executables porting to Linux and Windows
- dynamic-library
- game-porting
- ps5-tools
- vulkan
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Tool for automatic PS5 executables porting to Linux and Windows
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Run Windows games on Apple Silicon — free, open source, with an open compatibility database that tells you what actually works.
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
Free fork of NotProton: Windows Steam games in Mac Steam, on CodeWeavers' Wine and Apple's Game Porting Toolkit
A compatibility layer for porting Switch games to Android, one game at a time
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Point Smelt at a Java mod jar and it starts the Rust port for Horizon: crates, traits and a build that runs. Unfinished parts are marked, so you know exactly what is left.
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
An NPM package to facilitate importing and viewing of modern Minecraft schematics.
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
Logging and crash handling system for GameMaker