A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
♞ lichess.org: the forever free, adless and open source chess server ♞
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
🏰 An exciting game of programming and Artificial Intelligence
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
A curated list of games that can teach you how to learn a programming language.
A puzzle game inspired by functional programming
A list of emulators written in the JavaScript programming language
A basic 3D scene implemented with various engines, frameworks or APIs.
A simple, lightweight, flexible, embeddable, portable and multi-paradigm dynamic programming language for developing applications, tools, and domain-specific languages
A sharp, readable, vector-y version of Monocraft, the programming font based on Minecraft
Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam
A Chip8 IDE
Curated list of references for development of DOS applications.
modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)
Functional Reactive Programming domain-specific language for efficient hybrid systems
Id Software's Id-tech-4-BFG in the Ada programming language.
Python game programming in Jupyter notebooks.
Tiny and easy to use ECS (Entity Component System) library for game programming
A haxe programming library for beginners. Powered by OpenFL and Starling.
网页端 Python 编程对抗游戏:解题速度即战斗力 · A turn-based competitive Python programming game
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.