👑 Functional WebGL
- webgl
- regl
- javascript
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👑 Functional WebGL
projectM - Cross-platform Music Visualization Library. Open-source and Milkdrop-compatible.
Simple GTK Paint Program
🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
Free, open-source stick figure animation app for Windows, Linux and the browser. Opens Pivot and Stick Nodes projects.
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
This library packages the well-known charting library plotly.js into a razor component that can be used in a Blazor project.
734 animated ASCII art pieces for web pages, READMEs, wallpapers and terminals. Browse them in your terminal with npx ascii-magic-art and add one to your project in one prompt.
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
A Simple PHP Renderer for Slim 3 & 4 (or any other PSR-7 project)
OME (Open Microscopy Environment) develops open-source software and data format standards for the storage and manipulation of biological light microscopy data. A joint project between universities, research establishments and industry in Europe and the USA, OME has over 20 active researchers with strong links to the microscopy community. Funded by private and public research grants, OME has been a major force on the international microscopy stage since 2000.
Personal experimental project to implement clustered shading with WebGPU.
Babylon.js basic scene with typescript, webpack, es6 modules, editorconfig, eslint, hot loading and more. Will even make coffee if you ask nicely.
This project is a Blazor Interop C# Generator, has a sample against the BabylonJS library.
Fast, safe, complete libvips bindings for image processing in Java / JVM projects
Vulkan Compute for C++ (experimentation project)
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
JSAR: browser engine library designed for the Spatial Web. You can use it to mix-render different modern Web 2D and 3D contents together.
This library packages the well-known Java Script 3D library [Babylon.js](https://www.babylonjs.com/) into a Razor component that can be used in a C# Blazor project. .NET 10.0 required for the latest release
Grok WebGL2 and GLSL through a sequence of guided tutorials, each chunked into atomic Q&A cards suitable for spaced repetition, with hands-on projects and solution code integrated throughout.
This project combines the great PlayCanvas 3D engine with VUE.js