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A book series (2 published editions) on the JS language.

  • book-series
  • javascript
  • closures
  • prototypes

Build Agentic workflows, RAG pipelines, with rich AI model and tool support on one collaborative workspace. Deploy on cloud, VPC, or self-hosted, so teams move from prototype to production without rebuilding the stack.

The 1st Collaborative AI Design Agent Workspace. Local-first and open source. Create motion, prototypes, websites, apps, dashboards, presentations, images, and videos with your team and AI agents. Share work, exchange feedback, and iterate together in one workspace.

TranslatedHuashu Design 3.0 · Type one sentence in your agent and get back deliverable designs: web pages / App prototypes / editable PPTX / animations / infographics · Pick three directions from six candidates · A library of 84 styles with sample images · An appearance ledger and design checkup that understand you better the more you use them · HTML-native design skill for Claude Code, Codex, Cursor & any agent

History.js gracefully supports the HTML5 History/State APIs (pushState, replaceState, onPopState) in all browsers. Including continued support for data, titles, replaceState. Supports jQuery, MooTools and Prototype. For HTML5 browsers this means that you can modify the URL directly, without needing to use hashes anymore. For HTML4 browsers it will revert back to using the old onhashchange functionality.

  • html5-history-api
  • html5-history
  • javascript
  • polyfill

Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable.

  • interface-builder
  • animation
  • transition-animation
  • swift

:heavy_check_mark: Mock data for your prototypes and demos. Remote deployments to Zeit now.

  • atmo
  • prototyping
  • mock-services
  • mock-server

Move fast from data science prototype to pipeline. Capture, analyze, and transform messy notebooks into data pipelines with just two lines of code.

A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

Framer module to add inputs to your prototypes and easily turn your designs inputs into real inputs

  • framer
  • input
  • coffeescript
  • prototype