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behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

  • bt
  • behavior-tree
  • behavior-trees
  • fsm

Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines

  • libgdx
  • pathfinding
  • steering-behaviors
  • formation-motion

RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates

  • scala
  • rtree
  • 2d
  • str