Blender addons to make the bridge between Blender and geographic data
- blender
- addon
- geospatial
- gis
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Blender addons to make the bridge between Blender and geographic data
TranslatedOpen-source manuscript of 《深入理解 AI Infra:量化分析与系统设计》 (In-Depth Understanding of AI Infra: Quantitative Analysis and System Design), by 李博杰 (Li Bojie): starting from hardware constraints and model architecture, it quantitatively derives the system design of LLM inference and training. Includes the full text of the book, a PDF, and companion calculation tools and experiments
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
High performance physically based renderer in C++11
This repository will be used to develop a rain generator, actually it use white noises to simulate wind and have an integrated thunderstorm simulator.
A Python package to visualise neuroanatomical data in atlas space
Your project is scattered across too many tools. Map the chaos on an infinite canvas where notes, files, TO-DOs (and more!) finally live together.
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.
Modernized Pascal Anti-Grain Geometry
Supports Spine renderer versions 3.8 to 4.2 on OpenFL
Matrix Rain in Imba