Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
- pbr
- graphics
- 3d-graphics
- real-time
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
:rocket: A strongly-typed, caching GraphQL client for the JVM, Android, and Kotlin multiplatform.
Android java library for FFmpeg binary compiled using https://github.com/writingminds/ffmpeg-android
UltimateAndroid is a rapid development framework for developing your apps
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Easy to use cryptographic framework for data protection: secure messaging with forward secrecy and secure data storage. Has unified APIs across 14 platforms.
An Android library and includes ActivityFrame, KJHttp, KJBitmap, KJDataBase. KJFrameForAndroid is designed to wrap complexity of the Android native SDK and keep things simple.
Plyer is a platform-independent Python wrapper for platform-dependent APIs
The Mapbox Java SDK – Java wrappers around Mapbox APIs and other location data
libGDX extension providing cross-platform support for Facebook Graph API.
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Java wrapper for the EOSIO Signing Request protocol