A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
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Pure C# 3D real time physics simulation library, now with a higher version number.
- physics-3d
- physics-engine
- physics-simulation-library
JavaScript 2D physics library
A fast and lightweight 2D game physics library.
- c
- 2d
- 2d-physics
- rigid-body
A collision detection library for Lua
A separation axis theorem collision library for Haxe.
Simple Physics Library written in Haxe
- haxe
- haxelib
- 2d-physics-engine
- gamedev
An interactive physics engine & library.
- physics-engine
- box2d
- physics-simulation-library
- physics-2d
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
- 3d
- delphi
- freepascal
- game-development
Away Physics - 3D physics library for the Away3D Engine in Flash Player 11
Advanced physics engine library based on Chipmunk in C#
slick is a simple to use polygon collision library inspired by bump.lua
A 3D collision detection library for Lua.
Physics library for Pico8
2D Collision Detection for Lua using the Separating-Axis Theorem
- collision-detection
- 2d-game-framework
- love2d
- lua-library