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1–24 of 61 · Most stars

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Provides an efficient allocation free async/await integration for Unity.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

  • cube
  • voxel
  • rust
  • gfx-rs

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.

Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs

id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)

AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD

A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.