A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Free fork of NotProton: Windows Steam games in Mac Steam, on CodeWeavers' Wine and Apple's Game Porting Toolkit
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
High-performance C# ECS
Star Wars Jedi Knight: Jedi Academy
Path-traced Minecraft Java 1.21.1 through NVIDIA RTX Remix: a Fabric mod (beta)
A WebGL maze game built with Three.js and Box2dWeb.
Stable repository of the modernized X-Ray 1.6 game engine
Simple Turn-based Game
Star Wars Jedi Knight II: Jedi Outcast
A 2D Soft Body and Rigid Body Physics Engine.
Every cape, wing, hat, pet and emote in Drip is free: 24 capes, your own PNG or GIF cape, squad capes for your crew and emotes on the B wheel. Made for Horizon, no account.
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
Build your own Game-Engine based on the Entity Component System concept in Golang.
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
A simple game engine built using raylib and mruby
Accidental Noise Library in Godot Engine enhanced with visual noise editor
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
Data format converters for GameMaker LTS 2022
An easy-to-use but flexible game framework based on Raylib for Common Lisp.