Fast and minimalist 3D viewer.
- stl-viewer
- gltf-viewer
- vtk
- 3d-viewer
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Fast and minimalist 3D viewer.
ArrayFire: a general purpose GPU library.
A modern cross-platform low-level graphics library and rendering framework
A smart and easy-to-use image masking and cutout SDK for mobile apps.
Procedurally generated Delft-blue floral page margins for LuaLaTeX, drawn in Lua
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Detect the image type of a Buffer/Uint8Array
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
Hardware Ray tracing extension for Chromium WebGPU
Lightweight direct modelling 3D CAD for all platforms, with a custom CAD kernel called Pali Ijo
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
A single-header, zero-allocation image filter library in C
WebGPU Ray Tracing eXtension
Numpy-like library in swift. (Multi-dimensional Array, ndarray, matrix and vector library)
A graphical user interface to annotate point clouds and 3D data.
Real-Time Spherical Array Renderer for binaural reproduction in Python
👩💻 Matrix and other math, accelerated by WebGPU and WASM
Raylib binds to elixir for programming games
VK_KHR_ray_tracing example
Path tracing with WebGPU compute shaders
JavaScript ray casting engine for pseudo 3D games.