A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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Pseudo-3D shooter written completely in gawk using raycasting technique
486 lines of C++: old-school FPS in a weekend
- c-plus-plus
- picture
- graphics
- fps
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
- roblox
- lua
- zones
- area
A simple raycasting light/shadow library for Love2D.