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Main Web Site (Online Books)
Fast and minimalist 3D viewer.
A modern cross-platform low-level graphics library and rendering framework
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Simple Vulkan raytracing tutorials
An extension for Inkscape that makes it easier to draw optical diagrams.
Path tracing with WebGPU compute shaders
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