A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Pixel art upscaling shader for awkward resolutions for GameMaker
A bokeh shader for GameMaker Studio 2
Include code from external files into your shaders.
A 1-pass blur shader for GameMaker Studio 2
A Voronoi-pixels effect for GMS 2.3