State Management and Multiplayer Networking for Turn-Based Games
- boardgames
- game-engine
- tabletop
- react
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State Management and Multiplayer Networking for Turn-Based Games
Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.
NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.
Self-hosted iOS & Android simulator streaming for the whole team
⬤▗▚▚▚ Web-based online rhythm action game. Based on HTML5 technologies, React, Redux and Pixi.js.
A modern game server management panel built in Rust. Deploy, monitor, and manage Minecraft, Rust, and other game servers with industry-leading performance.
Futuristic Luau for every universe.
The Good Old game, built with Elixir, Phoenix, React and Redux
Minecraft launcher for Windows, macOS and Linux: Modrinth and CurseForge mods, Forge/Fabric/Quilt/NeoForge, automatic Java, skins, friends. Open source, Tauri 2 + React.
Functional Reactive Programming domain-specific language for efficient hybrid systems
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
A reactive Luau library for creating UI.
A 3D racing game built with ClojureScript, React and ThreeJS
🐍 A casual game with a soothing Catppuccin color palette
Decky Loader Plugin for Steam Deck to Pause and Resume games
Reactive extensions for Godot C#
Quick, customizable components for Fusion
Replaces and adds Steam Deck game UI sounds
A declarative UI framework for Roblox
A console emulator for preact.
A blueprint adapting VertX to distributed game server
Chessmata: chess game for humans and AI agents
Intelligent Quick Reaction Game
A 3D platform game demo using Babylon.js and React