Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
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Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Zelda Wind Waker HD Recomp
A playable preview of Forza Horizon static recompilation
- forza-horizon
- rexglue
- static-recompilation
- windows
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
DriveClub (PS4, version 1.28) running natively on Windows
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
- original-xbox
- recompilation
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
Desktop launcher for Xrecomp games with xb.live online services
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
Static recompilation of The Legend of Zelda: Skyward Sword for PC
Unofficial native PC/handheld port of Burnout 3: Takedown (static recompilation). Bring your own disc.
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
- fifa-street
- game-preservation
- launcher
- online-multiplayer
The repository host gives no description.
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation