A cross-platform GUI library for Rust, inspired by Elm
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Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc
Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Cross-platform UI framework for Rust: styled property system, data binding, XAML, control themes and a composition renderer. A port of Avalonia.