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Tags: Game framework
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1–14 of 14 · Most stars

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Kode /Kha

C1.6K173

Ultra-portable, high performance, open source multimedia framework.

StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go