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pySLAM is a hybrid Python/C++ Visual SLAM pipeline supporting monocular, stereo, and RGB-D cameras. It provides a broad set of modern local and global feature extractors, multiple loop-closure strategies, a volumetric reconstruction module, integrated depth-prediction models, and semantic segmentation capabilities for enhanced scene understanding.

  • 3d-reconstruction
  • depth-prediction
  • feature-matching
  • global-features

Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

A lean C++ library for working with point cloud data

  • point-cloud
  • icp
  • ransac
  • convex-hull

A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more

Matlab codes that convert a RGBD image into a cad like model. This code is released as a part of my PhD dissertation.