a 2D rigid body physics engine for the web ▲● ■
- physics
- javascript
- rigid-bodies
- web
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a 2D rigid body physics engine for the web ▲● ■
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
BIOS and firmware files for emulators, put in the right folder and checked: RetroArch, Batocera, Recalbox, EmuDeck, RetroBat, RetroDECK, Lakka, RetroPie, RomM, ROCKNIX, MiSTer and more. One-line installer or ZIP pack.
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2D JavaScript Physics Engine
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
The original open source release of Wolfenstein 3D
A fast and lightweight 2D game physics library.
Open-source clone of the original X-Com 👽
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
Halo: Combat Evolved (for original Xbox) ported to Windows, Linux and Android
Main development repository for Rigs of Rods soft-body physics simulator
Inochi2D Rigging Application
A repository of gate-level simulators and tools for the original Game Boy.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
Type a motion, watch a rigged character perform it: fast video model + GVHMR + live Mixamo retargeting, by Patch
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
Trigger Rally Online Edition - fast arcade rally racing
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.