A modular geospatial engine written in JavaScript and TypeScript
- javascript
- algorithm
- computational-geometry
- geojson
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A modular geospatial engine written in JavaScript and TypeScript
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.
2D/3D geometry toolkit for Clojure/Clojurescript
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
JavaScript helper functions for manipulating GeoJSON
Voronoi / Delaunay tessellations on the sphere
D3 plugin which computes a treemap based on a Voronoi tesselation
Clipping and geometric operations for spherical polygons.
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
A library for placing labels in areas.
An ActionScript 3 Geometry Library
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
DE-9IM spatial predicate library implemented in Javascript.