Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
- header-only
- modern-cpp
- cpp
- entity-component-system
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.
Metroid: Samus Returns without an emulator: the game's code recompiled from your own dump into native code, for Windows, Linux / Steam Deck and Android. Bring your own dump.
Turns a PS2 disc image into a native PC program by static recompilation; builds on ps2-web-recomp (MIT). Work in progress. Bring your own disc.
A Mac app that turns your own Nintendo Switch and Switch 2 game dumps into native Apple silicon apps, with the best build for your Mac and a 3D game-case library. Not an emulator.
A CHIP-8 interpreter, assembler and disassembler in C
A puzzle game for MS-DOS.