Automatic headphone equalization from frequency responses
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An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
- audio-library
- dotnet
- audio
Play mp3 files from SD via I2S
- esp32
- max98357a
- i2s
- mp3
Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.
- playlist
- waveform
- audio
- audio-visualizer
Spatial Audio Rendering on the web.
- ambisonics
- webaudio
- spatial-audio
- hrtf
A JavaScript library for real-time audio synthesis and composition from within the browser
DSP algorithms for chord detection + key estimation
- chromagram
- chords
- autocorrelation
- polyphonic
A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.
:bell: Catch realtime audio wave from microphone with JavaScript!
- javascript
- microphone
- audio
- visualization
A chromeless ActionScript 3 Library for video/audio/still image recording from webcams.
Sound Synthetizer Library implemented in Ada, from wavtable it resamples the elements and permit to create chords and notes from it. It use soundio, or alsa or win32 sound subsystem
- sound
- synthetizer
- wav
- win32mm
Extracts an audio stream from a media file.
- ffmpeg
- fluent-ffmpeg
this is an upgrated version of the Sound Manager Class from Matt Przybylski. See http://evolve.reintroducing.com/2011/01/06/as3/as3-soundmanager-v1-4/