Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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Generate any location from the real world in Minecraft with a high level of detail.
A beautiful, powerful, self-hosted ROM manager and player.
- retrogaming
- self-hosted
- open-source
- emulation
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are disabled. Please only use release tarballs from the QEMU website.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
A running-jumping-swordfighting game I made on the Apple II from 1985-89
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
- differential-testing
- game-engine
- linux
- minecraft
MIT Licensed Open Source version of Torque 3D from GarageGames
The bulk game importer and artwork manager for Steam!
Native PC port of P.T. (runs from your own PS4 game files)
Open-source clone of the original X-Com 👽
- c-plus-plus
- sdl
- xcom
- video-game
A centralized game library/collection management service with a focus on emulation
Synchronize games from other platforms into your Steam library
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
- game
- free-software
- top-down-shooter
- shooter-game
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
Database project of box and inventory sprites from the Pokémon core series games
- icons
- sprites
- pokemon
- pokedex
A-RPG demo made with Godot, MIT-licensed, from our Godot course
- godot
- video-game
- game
- game-development
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
Automatically exported from code.google.com/p/micropolis
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.
- homebrew
- nds
- nintendo-switch
- pokemon
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")
- chip-8
- chip-8-emulator
- chip-8-interpreter
- chip-8-roms
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton