Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
- phaser
- phaserjs
- javascript
- html5-game-development
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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Unity3D Client And C# Server Framework
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
A modular game engine written in Rust
Cocos2d for Web Browsers. Built using JavaScript.
Nez is a free 2D focused framework that works with MonoGame and FNA
Framework to create an RPG or MMORPG (with the same code) in the browser with Typescript
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A haxe programming library for beginners. Powered by OpenFL and Starling.
Flamework is an extensible game framework. It requires typescript and offers many useful features.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
awe6, the inverted game framework (Haxe)
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Build retro ASCII games & fast mouse-driven terminal apps in Common Lisp 🌈