Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
- webgl
- webgl2
- javascript
- game-engine
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Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
A powerful nonlinear dialogue system for Godot
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
A Runtime Typechecker for Roblox
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Cross-platform C++17 Runtime Reflection Library
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
Rust runtime for open-source Switch homebrew on macOS Apple Silicon, Linux and Windows. Every claim is backed by a real program's frame.
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
A powerful validation plugin for Godot that catches errors before they reach runtime.
The Ink language parser and runtime implementation in Lua
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
Love2D runtime texture atlas; no external tools needed