glTF – Runtime 3D Asset Delivery
Repository Index
47,133 repositories indexed
1–7 of 7 · Most stars
VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
Thin, unified, C++-flavored wrappers for the CUDA APIs
- api-wrapper
- cuda
- cuda-runtime-api
- modern-cpp
Kubernetes operator for self-hosted LLM inference across a heterogeneous GPU fleet: NVIDIA CUDA, AMD Vulkan, and Apple Silicon Metal. Runtimes: llama.cpp, vLLM, TGI, mlx-server. Multi-GPU sharding, model caching, OpenAI-compatible endpoints. Apache-2.0, run across homelab and on-prem fleets, actively developed.
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
JSAR: browser engine library designed for the Spatial Web. You can use it to mix-render different modern Web 2D and 3D contents together.
- webxr
- browser-engine
- webgl
Love2D runtime texture atlas; no external tools needed