A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
- cloth
- collision
- contact
- physics
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A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
3D modeling in Python, built for LLMs.
Primary repository for the Trilinos Project
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