Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
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GenUI for DeepSeek Harness: interactive UI components rendered inline in assistant replies via the dsh-ui fence — layout, charts, plots, forms, quizzes, mermaid, 3D scenes, and an action event loop back to the model. Ships the fence-teaching host plugin, the browser renderer (client half), and the genui skill.
Turn any SVG into a professional 60 fps animation. A Claude Code skill that brings anything drawn to life: live faces, full-body acting and whole scenes, in React Native and SwiftUI.
A Claude skill and TypeScript library for animated line-art SVG components: ink figures that walk and react, scenes with a day/night cycle.
- claude-skill
- line-art
- svg-animation
- typescript
Open Reality: phone video to AI-queryable 3D scenes. MCP tools for Claude/Codex/Cursor (npm openreality-mcp), the self-hostable broker, and the VGGT-SLAM library, in one repo. BSD-2-Clause.
Photoreal Blender scenes from a one-paragraph brief, built by AI agents: image→3D props on fal, scripted layout, lighting, camera and grade.
Eight agent skills for 3D and animated websites: three.js scenes from code, scroll films, transparent video, cursor rigs, exploded views, AI motion assets, browser checks and 60 fps recording. Claude Code, Codex, Cursor, Gemini CLI.
- 3d
- agent-skills
- animation
- claude-code