🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
- game
- javascript
- gamedev
- game-development
70,234 visible repositories in the index
1–24 of 28 · Most stars
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
Tiny fast 2D/3D HTML5 game engine with many features and no dependencies.
A brand new web Visual Novel engine | 全新的网页端视觉小说引擎
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
3D game engine with lua scripting
Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML
A cross-platform 2D game engine
A free JavaScript game engine library with a web-based comprehensive suite of toolset for making HTML5 games. http://www.qiciengine.com
2D Game Engine with Lua Scripting made on top of SFML !
Panda Engine - HTML5 Game Engine
:video_game: Pokemon MMO engine with realtime editor
WebGPU game engine
World building for everyone
HTML5 Game Engine using Backbone.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Cross Platform D-Lang Game Engine with scripting support