High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
- 3d
- 3d-aigc
- 3d-generation
- image-to-3d
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High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
glTF – Runtime 3D Asset Delivery
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
WebGL point cloud viewer for large datasets
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and memory ops 🦖
FileAPI — a set of javascript tools for working with files. Multiupload, drag'n'drop and chunked file upload. Images: crop, resize and auto orientation by EXIF.
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
Highly configurable slideshows for displaying Immich assets on browsers and devices.
Vulkan Bootstrapping Iibrary
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sunset sky with clouds, free camera. Built with Claude Code (Opus 5.5). Opens from a single 61 KB HTML file in Chrome.
Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
Better asset workflow for iOS developers. Generate Xcode image catalogs for iOS / OSX app icons, universal images, and more.
A massive ancient Greek world built entirely in code with three.js. Zero assets, made with Claude Code (Opus 5.5)
Local Capacitor icon/splash screen resource generation tool
A set of utilities for taking the pain out of Vulkan in header only modern C++
Maya Workflow Kit: the whole Maya workflow in Blender, in one install. Hotbox, marking menus, Channel Box, Attribute Editor, menu sets, shelves and Maya concepts. Free, GPL Blender extension for Maya users.
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
A portable and modular superset of WGSL
Generate required icon sizes and iconset from a master application icon.
A Rust port of NVIDIA's SMLib B-rep kernel (CAD subset): safe, deterministic, wasm-compatible
cl-opengl is a set of CFFI bindings to the OpenGL, GLU and GLUT APIs.