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Tags: Graphics and 3D
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Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:

  • 3d-tiles
  • gltf
  • ogc
  • terrain

Highly configurable slideshows for displaying Immich assets on browsers and devices.

  • golang
  • immich
  • immich-slideshow
  • photos

AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.

  • 3d-generation
  • 3d-models
  • apple-silicon
  • blender

A massive ancient Greek world built entirely in code with three.js. Zero assets, made with Claude Code (Opus 5.5)

Edit photos by describing the change, on your own GPU. A free, open-source alternative to Nano Banana and ChatGPT image editing: photos stay on your computer, no daily limit. One installer for Windows, Mac and Linux sets up the best open model (Qwen-Image 2.1). MCP server for AI agents.

Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.

Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.

CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package