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An open-source IDE for C# and .NET, built with Avalonia, for Windows, macOS and Linux: a Roslyn-powered editor, its own debugger with Hot Reload, a CPU and memory profiler, XAML tooling for Avalonia and WPF, and an MCP server for coding agents.

Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.

  • neovim-unity-plugin-external-editor-omnisharp

Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.

A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.