Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
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A Godot plugin to let you block in levels inside the Godot editor.
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
A self-contained game that fits inside a QR code inspired by DOOM 1993 and The Backrooms
- doom
- game
- minification
- qrcode
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
- game-engine
- 2d-game-engine
- games
- spritekit
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
- godot-engine
- plugin
- addon
- gdscript
Resident Evil Code: Veronica X HD - PS3 static recompilation port (hobby, no game data)
Zenith is a 3D visualizer for Factorio, not it's own game and runs exclusively alongside Factorio. release video: https://youtu.be/WfOE97zCZLE?si=ZiUjPkUyOOLtnf3l
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.
Control OBS from inside a Godot game or app.
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
- capcom
- cheats
- co-op
- decompilation
A device for reading game ROMs, backing up & restoring saves and flashing re-writable flash carts for GB, GBC and GBA carts from your PC via USB. Jump on our Discord server (http://discord.gg/X2wS8eh). License CC-BY-NC-SA
Custom Tetris - The GitHub Game Off 2013 submission. Modular Tetris game that offers configurable sides and multiplayer.
- game
- hp-include
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Platshoot, a free/libre 2D side-scroller shooter game
Jekyll & Hyde Collide: A multi-layered infinite side-scroller
A simple http wrapper for GameMaker Studio 2
- http
- gamemakerstudio2
- gamemaker
- gamemaker-studio-2
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
A way to include JavaScript extensions in your GX/WASM GameMaker games