Mesh optimization library that makes meshes smaller and faster to render
- gpu
- mesh-processing
- optimization
- compression
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Mesh optimization library that makes meshes smaller and faster to render
Simple MPL-2.0-licensed C++ geometry processing library.
A python module for scientific analysis of 3D data based on VTK and Numpy
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Geometry, simplified.
open source software for bidimensional and tridimensional remeshing
A thin layer of graphic data types
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD — every result checked against theory. For engineers and AI agents alike. Free, forever.
Simple and lightweight computational geometry library for .Net
:spider_web: Simple mesh generator inspired by distmesh.
Simple Features is a pure Go Implementation of the OpenGIS Simple Feature Access Specification
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.
slick is a simple to use polygon collision library inspired by bump.lua
A simple, lightweight spatial hash for Lua
Common Lisp package for simple two dimensional computational geometry.