The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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An open source re-implementation of RollerCoaster Tycoon 2 🎢
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- simulation
- robotics
- kinematics
- virtual-reality
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
- 3d-graphics-engine
- 3d-graphics
- animation
- game-development
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
- openttd
- simulation
- sandbox
- game
Industry-standard navigation-mesh toolset for games
- ai
- crowd-simulation
- game-development
- navigation
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
- simulation
- game
- powder
- powder-toy
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
Pure C# 3D real time physics simulation library, now with a higher version number.
- physics-3d
- physics-engine
- physics-simulation-library
Godot Jolt is a Godot extension that integrates the Jolt physics engine
- game-development
- gdextension
- godot
- godot-engine
A game of lonely space adventure
- game
- space
- simulation
- simulator
Unknown Horizons official code repository
- game
- python
- strategy
- simulation
Main development repository for Rigs of Rods soft-body physics simulator
- physics-simulation
- sandbox-game
- soft-bodies
- trucks
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Newton Dynamics is an integrated solution for real time simulation of physics environments.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
Unknown Horizons Godot Engine Port
- simulation
- strategy
- game-development
- godot
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
The open-source city building game for Game Boy Color.
- gameboy
- assembly-language
- city-builder
- city-simulation
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
- browser-game
- cellular-automata
- cellular-automaton
- chemistry
Simplified Flight Simulation library (addon) for Godot Engine
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
A 2D Soft Body and Rigid Body Physics Engine.
- 2d-physics-engine
- game-development
- physics-engine
- rigid-bodies