The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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An open source re-implementation of RollerCoaster Tycoon 2 🎢
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- simulation
- robotics
- kinematics
- virtual-reality
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
- 3d-graphics-engine
- 3d-graphics
- animation
- game-development
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
- openttd
- simulation
- sandbox
- game
Industry-standard navigation-mesh toolset for games
- ai
- crowd-simulation
- game-development
- navigation
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
- simulation
- game
- powder
- powder-toy
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
- game-development
- gdextension
- godot
- godot-engine
A game of lonely space adventure
- game
- space
- simulation
- simulator
Unknown Horizons official code repository
- game
- python
- strategy
- simulation
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
- self-driving-car
- tensorflow
- reinforcement-learning
- unreal-engine
Unknown Horizons Godot Engine Port
- simulation
- strategy
- game-development
- godot
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
The open-source city building game for Game Boy Color.
- gameboy
- assembly-language
- city-builder
- city-simulation
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
- browser-game
- cellular-automata
- cellular-automaton
- chemistry
Simplified Flight Simulation library (addon) for Godot Engine
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
A 2D Soft Body and Rigid Body Physics Engine.
- 2d-physics-engine
- game-development
- physics-engine
- rigid-bodies
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
- 2d
- 2d-game
- box2d
- csharp