Making it easier to work with shaders
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Overlay for running GPU shaders on top of Windows desktop and Wine
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V, Slang, CUDA and HIP, and to WGSL, through the CrossGL IR
A collection of tools, libraries, and tests for Vulkan shader compilation.
- shaderc
- spirv
- glsl
- hlsl
Various shaders.
Lisp to GLSL Language Translator