Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
- reliable-messages
- networking
- game-development
- realtime-messaging
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Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Lightweight, facility, high performance golang based game server framework
TranslatedUnofficial fan remake of Arknights "Stronghold Protocol: Covenant" (卫戍协议:盟约): a browser-based auto-chess tower defense game, single-player or 1–4 player online co-op (non-commercial)
A multiplayer geography game using Websockets
JSON-RPC 2.0 implementation over WebSockets for Node.js and JavaScript/TypeScript
An open-source 2D battle royale game inspired by surviv.io. Work in progress.
GDScript and Godot client for real-time Phoenix Framework Channels
Control OBS from inside a Godot game or app.
websocket client pure lua implement for love2d
Translatedhigh performance net library for game server
Chessmata: chess game for humans and AI agents
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
Non-blocking love2d HTTPS/HTTP library
Repo for a Game Maker Socket.IO extension