Flash + AIR sound effects generator. Based on Sfxr.
- sound-synthesis-processes
- sound-effects
- game-development
- gamedev
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Flash + AIR sound effects generator. Based on Sfxr.
FMOD Studio GDExtension bindings for the Godot game engine
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
The music composition suite for the Nintendo Game Boy
Simple framework for making 2D games
A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.
Live updating audio system for GameMaker
Replaces and adds Steam Deck game UI sounds
Procedural Cross-Platform 3D Tower Defense WebGame with Physics and AI and Procedural Sound
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.