An Open-Source subdivision surface library.
Repository Index
47,133 repositories indexed
1–4 of 4 · Most stars
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
- unity3d
- computational-geometry
- voronoi
- intersections
open source software for bidimensional and tridimensional remeshing
- mesh
- mesh-adaptation
- anisotropic-mesh-adaptation
- isotropic-mesh-adaptation