A modular geospatial engine written in JavaScript and TypeScript
- javascript
- algorithm
- computational-geometry
- geojson
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A modular geospatial engine written in JavaScript and TypeScript
Computational geometry and spatial indexing on the sphere
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
S2 geometry library in Go
ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.
A lean C++ library for working with point cloud data
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
:spider_web: Mesh optimization, mesh smoothing.
A library provides spatial data and geometric algorithms
The TiGL Geometry Library to process aircraft geometries in pre-design.
Voronoi / Delaunay tessellations on the sphere
:spider_web: Simple mesh generator inspired by distmesh.
Simple Features is a pure Go Implementation of the OpenGIS Simple Feature Access Specification
A Geometry library for Elixir that calculates spatial relationships between two geometries
RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates
Clipping and geometric operations for spherical polygons.
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.
slick is a simple to use polygon collision library inspired by bump.lua
A simple, lightweight spatial hash for Lua
An Erlang implementation of the R*-tree spacial data structure
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
Common Lisp package for simple two dimensional computational geometry.
DE-9IM spatial predicate library implemented in Javascript.